sound_design.studio — Tuscany, Italy

Sound that
defines worlds

Professional sound design, spatial audio and post-production for film, television, games and immersive media. Hollywood standards. European soul.

Format Dolby Atmos
Output 7.1.4 · Stereo
Location Tuscany, IT
Delivery Remote & On-site
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What we do

From concept to final mix, every layer of your project's audio world — designed with precision, delivered with intent.

01
Sound Design

Original sound creation from scratch — building sonic worlds that feel tangible, immersive and emotionally resonant. Every sound purposefully crafted for your narrative.

Foley SFX Ambience UI Audio
02
Spatial Audio

Full Dolby Atmos mixing and spatial audio design for cinema, streaming, VR and interactive media. Three-dimensional sound that places the audience inside the story.

Dolby Atmos 7.1.4 Binaural VR/XR
03
Audio Post

Complete post-production services — dialogue editing, ADR, sound effects, music integration and final mix for film, TV and streaming platforms worldwide.

Dialogue Edit ADR Final Mix Deliverables
04
Game Audio

Interactive audio systems, adaptive soundscapes and game-ready asset pipelines. Middleware integration and implementation support for any engine or platform.

Wwise FMOD Unity Unreal
05
Trailer & Promo

High-impact sound design for trailers, teasers and advertising. Punchy, distinctive audio that cuts through and elevates your campaign from the first frame.

Trailer Commercial Promo Social
06
Consultation

Technical and creative audio consultation for productions of any scale — from early pre-production planning to workflow optimisation and quality review.

Supervision Review Workflow QC

Technical specifications

A purpose-built studio environment with the tools and monitoring to deliver at the highest professional standard.

Monitoring 7.1.4 Atmos Reference
DAW Pro Tools Ultimate · Logic Pro
Sample Library 500k+ curated assets
Delivery Formats WAV · AIFF · ADM · IMF
Sample Rates Up to 192kHz / 32-bit
Remote Collaboration Source-Connect · Sessionwire
Location Tuscany, Italy (CET)
Film & Television 95%
Spatial / Atmos 90%
Interactive Game Audio 85%
Foley & Field Recording 88%
Trailer & Commercial 92%
Post-Production Mixing 93%

How we work

A clear, collaborative process from first brief to final delivery — transparent at every stage.

01
Brief & Discovery

We begin with a deep-dive into your project — narrative intent, visual references, emotional targets and technical requirements. No assumptions.

02
Concept & Prototype

Early sound concepts delivered quickly for creative feedback. We find the sonic language before committing to full production — saving time and budget.

03
Production & Design

Full sound design and editorial. Regular deliveries keep you in the loop. Revisions are built into the process, not bolted on at the end.

04
Mix & Delivery

Final mix to spec — Atmos, stereo, game engine or broadcast. All formats, all platforms, all deliverables packaged and handed over cleanly.

Norjanen Sound
Tuscany Studio

Built on a
Hollywood foundation

Background
Bleeding Fingers Music
Trained in the Hans Zimmer tradition — one of the most prestigious studios in Hollywood film and television scoring.
Credits include
Jeopardy! Masters · NatGeo
History Channel · Amazon Prime · and more across film, television and branded content.
Studio location
Tuscany, Italy
A private, purpose-built studio in the Tuscan countryside — acoustically treated, fully connected for remote sessions worldwide.

Start a project

Tell us about your project and we'll come back with a timeline and quote — usually within 24 hours.

Studio
Tuscany, Italy
Central European Time (CET)
Remote Sessions
Available worldwide via
Source-Connect & Sessionwire
Response time
Within 24 hours